FATX: Difference between revisions
Jump to navigation
Jump to search
imported>Stoker25 |
imported>Stoker25 |
||
Line 55: | Line 55: | ||
== Partition Header == | == Partition Header == | ||
For each offset, add the offset of the partition. | |||
{| border=1 | {| border=1 | ||
|- | |- |
Revision as of 01:09, 4 July 2010
FATX is the file system used by the Xbox and the Xbox 360, it is unsupported natively by Windows but has some functionality in Linux.
Partition Locations
Memory Unit
Offset | Length | Information | Format |
---|---|---|---|
0x0 | 0x7FF000 | System Cache | STFC (Secure Transacted File Cache) |
0x7FF000 | end of drive | Data | FATX |
Xbox 360 Hard Drive
Offset | Length | Information | Format |
---|---|---|---|
0x2000 | 0x204 - 0x80000 | Security Sector | Binary |
0x80000 | 0x80000000 | System Cache | STFC (Secure Transacted File Cache) |
0x80080000 | 0xA0E30000 | Game Cache | STFC (Secure Transacted File Cache) |
0x120eb0000 | 0x10000000 | Xbox 1 Backwards Compatibility | FATX |
0x130eb0000 | end of drive | Data | FATX |
Partition Header
For each offset, add the offset of the partition.
Offset | Length | Type | Information |
---|---|---|---|
0x0 | 0x4 | ascii string | Partition magic (XTAF) |
0x4 | 0x4 | unsigned int | Partition ID |
0x8 | 0x4 | unsigned int | Sectors per Cluster |
0xC | 0x4 | unsigned int | Root directory cluster |