Starting Homebrew Development: Difference between revisions

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(Some basic introduce to libxenon)
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== Requirements ==
== Requirements ==
*Linux/MAC OS/Mingw (a virtual machine will just do fine)
*Linux/MAC OS/Mingw (a virtual machine will just do fine)
*Installed [[Compiling_the_Toolchain|Xenon Toolchain]]
*Installed [[Compiling_the_Toolchain|Xenon Toolchain]] and [[LibXenon]] of course
*[[LibXenon]] pulled from [[Free60 Git Repository]]
*[[LibXenon]] pulled from [[Free60 Git Repository]]
*Knowledge of C/C++
*Knowledge of C/C++


== Getting into it ==
== Getting into it ==
A little tutorial which explains how to setup NetBeans in Linux to develop LibXenon applications: [http://libxenon.org/index.php?action=dlattach;topic=82.0;attach=287 Setup your PC for LibXenon Programming]
You could start looking at a code example and write a program which (almost) everbody starts with: [[LibXenon_Examples|Hello World :)]]
You could start looking at a code example and write a program which (almost) everbody starts with: [[LibXenon_Examples|Hello World :)]]
[[Category:Xbox360_Homebrew_Software]]
[[Category:Xbox360_Development]]

Latest revision as of 00:24, 7 January 2014

Requirements

Getting into it

A little tutorial which explains how to setup NetBeans in Linux to develop LibXenon applications: Setup your PC for LibXenon Programming

You could start looking at a code example and write a program which (almost) everbody starts with: Hello World :)