Starting Homebrew Development: Difference between revisions
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== Requirements == | == Requirements == | ||
*Linux/MAC OS/Mingw (a virtual machine will just do fine) | *Linux/MAC OS/Mingw (a virtual machine will just do fine) | ||
*Installed [[Compiling_the_Toolchain|Xenon Toolchain]] | *Installed [[Compiling_the_Toolchain|Xenon Toolchain]] and [[LibXenon]] of course | ||
*[[LibXenon]] pulled from [[Free60 Git Repository]] | *[[LibXenon]] pulled from [[Free60 Git Repository]] | ||
*Knowledge of C/C++ | *Knowledge of C/C++ | ||
== Getting into it == | == Getting into it == | ||
A little tutorial which explains how to setup NetBeans in Linux to develop LibXenon applications: [http://libxenon.org/index.php?action=dlattach;topic=82.0;attach=287 Setup your PC for LibXenon Programming] | |||
You could start looking at a code example and write a program which (almost) everbody starts with: [[LibXenon_Examples|Hello World :)]] | You could start looking at a code example and write a program which (almost) everbody starts with: [[LibXenon_Examples|Hello World :)]] | ||
[[Category:Xbox360_Homebrew_Software]] | |||
[[Category:Xbox360_Development]] |
Latest revision as of 00:24, 7 January 2014
Requirements
- Linux/MAC OS/Mingw (a virtual machine will just do fine)
- Installed Xenon Toolchain and LibXenon of course
- LibXenon pulled from Free60 Git Repository
- Knowledge of C/C++
Getting into it
A little tutorial which explains how to setup NetBeans in Linux to develop LibXenon applications: Setup your PC for LibXenon Programming
You could start looking at a code example and write a program which (almost) everbody starts with: Hello World :)