Media Remote
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General Information
Standard Media Remote•The standard remote (as opposed to the Universal Media Remote) was only released in limited quantities with Xbox 360 premium packages at launch.
- The difference between the Universal Media Remote and the Standard Remote appears to just be the button additions.
- The remote uses the IR port located on the front of the Xbox 360.
- Some Windows Media Center Edition computers recognize this remote as a normal Media Center remote.
Confirmed Facts
- All Windows Media Center remotes are recognized by the Xbox 360.
Linux Facts
Big remote Big remote
- IRCODE , Function
- {'26','Button Y'},
- {'25','Button B'},
- {'24','DVD menu'},
- {'23','BACK'},
- {'22','OK'},
- {'20','Button left'},
- {'21','Button right'},
- {'19','Stop button'},
- {'18','Pause button'},
- {'17','Rec button'},
- {'16','Play button'},
- {'15','Fast rewind <<'},
- {'14','fast foward >>'},
- {'11','Volume down'},
- {'10','Volume up'},
- {'09','Button 9 on ke*ypad part'},
- {'08','Button 8 on ke*ypad part'},
- {'07','Button 7 on ke*ypad part'},
- {'06','Button 6 on ke*ypad part'},
- {'05','Button 5 on ke*ypad part'},
- {'04','Button 4 on keypad part'},
- {'03','Button 3 on keypad part'},
- {'02','Button 2 on keypad part'},
- {'01','Button 1 on keypad part'},
- {'00','Button 0 on keypad part'},
- {'1a','Go to ending >|'},
- {'1b','Go to beginning |<'},
- {'1c','Unknown'},
- {'1d','100 on remote'},
- {'1e','Button up'},
- {'1f','Button down'},
- {'0a','Clear'},
- {'0b','ENTER'},
- {'0c','Unknown'},
- {'0d','Windows Media Start'},
- {'0e','Mute'},
- {'0f','Info'},
- {'4f','Display'},
- {'51','Title'},
- {'64','Big X button on top, use as alternative 'on'?'},
- {'68','Button X'},
- {'66','Button A '},
- {'6c','Channel up'},
- {'6d','Channel down'};
the small remote 'image insert here'
- IRCODE , Function
- {'64','guide'},
- {'19','stop'},
- {'18','pause'},
- {'16','play'},
- {'15','rewind'},
- {'14','fast forward'},
- {'1A','chapter next'},
- {'1B','chapter prev'},
- {'4F','display'},
- {'51','title'},
- {'24','dvd menu'},
- {'23','back'},
- {'0F','info'},
- {'1E','up'},
- {'1F','down'},
- {'20','left'},
- {'21','right'},
- {'22','ok'},
- {'12','A'},
- {'25','B'},
- {'13','X'},
- {'26','Y'},
- {'0D','windows'},
- {'17','record'};
Proof of concept code by Icekiller
/* * Example code of how to use the build in IR of the xbox 360 * Code rewritten based on tmbinc's smc.c * free to use under GPL * * 20 januari 2008 by Icekiller */ #include <stdio.h> #include <stdlib.h> #include <fcntl.h> #include <getopt.h> #include <string.h> #include <time.h> #define SMC_FILENAME "/dev/smc" int smc_fd; void wait(int seconds) { clock_t endwait; endwait = clock() + seconds * CLOCKS_PER_SEC; while (clock() < endwait) { } } int main(int argc, char **argv) { int first = 1; /* try open SMC. if this doesn't work, bail out. */ smc_fd = open(SMC_FILENAME, O_RDWR); if (smc_fd < 0) { perror(SMC_FILENAME); return 1; } while (1) { unsigned char msg[16]; int option_index = 0, c; msg[0] = 0x16; /* prepare message */ memset(msg, 0, 16); if (c != 'w') { msg[0] = 0x16; int i; if (write(smc_fd, msg, 16) != 16) { perror("write"); break; } } if ((c == 'w') || (msg[0] < 0x80)) { int wait_for = msg[0]; while (1) { msg[0] = 0x16; if (read(smc_fd, msg, 16) != 16) perror("read"); int valueread; valueread = msg[3]; if (msg[0] != 0x16) switch (valueread) { case 0x26: printf("Button Y"); break; case 0x25: printf("Button B"); break; case 0x24: printf("DVD menu"); break; case 0x23: printf("Back"); break; case 0x22: printf("OK"); break; case 0x21: printf("Button left"); break; case 0x20: printf("Button right"); break; case 0x19: printf("Stop button"); break; case 0x18: printf("Pause button"); break; case 0x17: printf("Rec button"); break; case 0x16: printf(">"); break; case 0x15: printf("<<"); break; case 0x14: printf(">>"); break; case 0x13: printf("Button X"); break; case 0x12: printf("Button A"); break; case 0x11: printf("Volume down"); break; case 0x10: printf("Volume up"); break; case 0x09: printf("Button 9"); break; case 0x08: printf("Button 8"); break; case 0x07: printf("Button 7"); break; case 0x06: printf("Button 6"); break; case 0x05: printf("Button 5"); break; case 0x04: printf("Button 4"); break; case 0x03: printf("Button 3"); break; case 0x02: printf("Button 2"); break; case 0x01: printf("Button 1"); break; case 0x00: printf("Button 0"); break; case 0x1a: printf(">|"); break; case 0x1b: printf("<"); break; case 0x1c: printf("Unknown"); break; case 0x1d: printf("Unknown"); break; case 0x1e: printf("Button up"); break; case 0x1f: printf("Button down"); break; case 0x0a: printf("Clear"); break; case 0x0b: printf("ENTER"); break; case 0x0c: printf("Unknown"); break; case 0x0d: printf("WMS"); break; case 0x0e: printf("Mute"); break; case 0x0f: printf("Info"); break; case 0x4f: printf("Display"); break; case 0x51: printf("Title"); break; case 0x64: printf("Guide"); break; case 0x68: printf("Button X"); break; case 0x66: printf("Button A"); break; } printf("\n", valueread); if (msg[0] == wait_for) break; } } wait(1); } }
The remote control works as a lowbase of the xbox360, so the power on and off still work in Linux, also you can get all the IR codes into linux. So 'if' a Mediacenter is ever ported to Xbox 360 Linux, you could use the official remote. (IR codes and info retrieved by Icekiller, with SMC.C from tmbinc, small remote by kwkward)